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Siege has 2 "ranks". There's the hidden "skill", and visible MMR. The ranked system was updated recently.
Every season, the visible MMR resets. Everybody starts at copper 5, and works their way up.
The hidden "skill" is basically skill based match making, and doesn't reset. It places you against other players that the game assumes is your same skill level, regardless of the visible MMR.
Which RS6 rank from copper to champion does play start to get sweaty?
In Apex competitive for example, we've rookie - bronze - silver - gold - platinum - diamond - master - predator (top 750 players in the world); within each rank, we then have 4 tiers. It used to be with the older algorithm that diamond was the skill wall separating average and above-average play. Last season (S20), they reworked things after player outcry for two seasons over a hidden MMR governing lobby select and not your actual rank + rubbish MM as a result also in pubs (non-comp play). The skill wall now sits frustratingly low – with gold III lobbies being extra sweaty for even seasoned players. Some joke now platinum is the new master.